Known Issues


Since the game is still in its early prototype phase, small bugs, glitches and issues are expected.

Here's an unordered and absolutely not exhaustive list of the ones I found during testing.

Issues

  • While using a Controller along side Mouse and Keyboard,  menu items will sometimes not be recognize by the controller.
    • Temp in-game fix: Reselect one button with the mouse.
  • While loading a new game, item held in the staff can sometimes not render at all.
    • Temp in-game fix: Return to main menu and start a new game.
  • It is possible to break out of bounds by using the Bell skillfully and pogo stick outside the playing area.
    • Temp in-game fix: Return to main menu and start a new game.

Glitches

  • The Wall Jump Up animation can repeat the same frame multiple time.
  • Just after a Bouncing Wall Jump, the character can show one frame of the Wall Slide animation while in the air.
  • It is possible to balance on the corner of a ledge during the Jump animation, the Ground Check not detecting the ground.
  • The Bell's sound changes pitch when touching the ground. Not intended but maybe I'll keep it that way.
  • When coming back on the Main Menu, sometimes the colors of the foreground elements keeps the configuration of the ones during play.

Files

Prototype_V0.1_17-03-2025 187 MB
12 days ago

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